import { useState } from "react"; import Web3 from "web3"; import { Button } from "./Button"; import { Input } from "./Input"; interface CommitProps { account: string; contract: any; config: Config | null; web3: Web3 | null; setStatus: (status: string) => void; } export default function Commit({ account, contract, config, web3, setStatus, }: Readonly) { const [loading, setLoading] = useState(false); const [playMove, setPlayMove] = useState(""); const [bothPlayed, setBothPlayed] = useState(""); // Commit phase read-only handlers const handleBothPlayed = async () => { if (!contract) return; setLoading(true); try { const res = await contract.methods.bothPlayed().call(); setBothPlayed(res ? "true" : "false"); } catch (err: any) { setStatus("Failed to fetch bothPlayed: " + err.message); } finally { setLoading(false); } }; const handlePlay = async () => { if (!contract || !web3 || !account) return; setLoading(true); setStatus(""); try { // playMove should be a hex string (bytes32) const tx = contract.methods.play(playMove); const gas = await tx.estimateGas({ from: account }); const result = await (globalThis as any).ethereum.request({ method: "eth_sendTransaction", params: [ { from: account, to: config?.GAME_CONTRACT_ADDRESS, data: tx.encodeABI(), gas: web3.utils.toHex(gas), chainId: web3.utils.toHex(await web3.eth.net.getId()), }, ], }); setStatus("Play tx sent: " + result); } catch (err: any) { setStatus("Play failed: " + err.message); } finally { setLoading(false); } }; return (

play(bytes32 encrMove)

setPlayMove(e.target.value)} className="mr-2" />
{bothPlayed}
); }