- Added state management for opponent's move and commit time left in Commit component.
- Implemented automatic checks for opponent's move and commit timeout.
- Introduced timeout resolution functionality allowing players to claim victory if the opponent fails to commit in time.
- Updated UI to display timeout results and allow players to resolve timeouts.
- Enhanced Reveal component with timeout checks and resolution logic.
- Added necessary contract methods in config.json for commit time left and timeout resolution.
- Added package.json with scripts for compiling, deploying, and testing the contract.
- Created deploy.ts script for deploying the HelloWorld contract and saving the contract address to config.json.
- Configured TypeScript with tsconfig.json for Node.js environment and ES module support.