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https://github.com/averel10/crypto_clash.git
synced 2026-03-12 19:08:11 +01:00
Implement timeout handling and commit resolution in Commit and Reveal components
- Added state management for opponent's move and commit time left in Commit component. - Implemented automatic checks for opponent's move and commit timeout. - Introduced timeout resolution functionality allowing players to claim victory if the opponent fails to commit in time. - Updated UI to display timeout results and allow players to resolve timeouts. - Enhanced Reveal component with timeout checks and resolution logic. - Added necessary contract methods in config.json for commit time left and timeout resolution.
This commit is contained in:
@@ -59,7 +59,7 @@
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"type": "function"
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}
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],
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"GAME_CONTRACT_ADDRESS": "0xAA7057A0203539d9BE86EfB471B831Dd833a9e22",
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"GAME_CONTRACT_ADDRESS": "0x7C56Fd34374F0244402aDDf5E940490C1a53E92E",
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"GAME_ABI": [
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{
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"inputs": [],
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@@ -74,6 +74,19 @@
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"stateMutability": "view",
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"type": "function"
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},
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{
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"inputs": [],
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"name": "COMMIT_TIMEOUT",
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"outputs": [
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{
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"internalType": "uint256",
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"name": "",
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"type": "uint256"
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}
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],
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"stateMutability": "view",
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"type": "function"
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},
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{
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"inputs": [],
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"name": "REVEAL_TIMEOUT",
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@@ -87,6 +100,25 @@
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"stateMutability": "view",
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"type": "function"
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},
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{
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"inputs": [
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{
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"internalType": "uint256",
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"name": "gameId",
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"type": "uint256"
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}
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],
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"name": "commitTimeLeft",
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"outputs": [
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{
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"internalType": "int256",
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"name": "",
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"type": "int256"
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}
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],
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"stateMutability": "view",
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"type": "function"
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},
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{
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"inputs": [],
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"name": "getActiveGameIds",
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@@ -278,6 +310,19 @@
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"stateMutability": "payable",
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"type": "function"
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},
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{
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"inputs": [
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{
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"internalType": "uint256",
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"name": "gameId",
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"type": "uint256"
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}
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],
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"name": "resolveTimeout",
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"outputs": [],
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"stateMutability": "nonpayable",
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"type": "function"
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},
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{
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"inputs": [
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{
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