Refactor Clash component to use GameModal for game interactions, remove Hello World page, and implement toast notifications for error handling

This commit is contained in:
averel10
2025-11-22 09:44:36 +01:00
parent 3bd61490f1
commit 197d9e6e22
16 changed files with 976 additions and 1088 deletions

View File

@@ -1,6 +1,8 @@
import { useState, useEffect } from "react";
import Web3 from "web3";
import { Button } from "./Button";
import { GameDetails } from "./GameModal";
import { showSuccessToast, showErrorToast } from "@/app/lib/toast";
interface RevealProps {
account: string;
@@ -10,6 +12,8 @@ interface RevealProps {
setStatus: (status: string) => void;
selectedMove: string | null;
secret: string;
gameDetails: GameDetails | null;
whoAmI: "player1" | "player2" | "";
}
type MoveName = "Rock" | "Paper" | "Scissors";
@@ -36,54 +40,50 @@ export default function Reveal({
setStatus,
selectedMove,
secret,
gameDetails,
whoAmI,
}: Readonly<RevealProps>) {
const [loading, setLoading] = useState(false);
const [selfRevealed, setSelfRevealed] = useState(false);
const [opponentRevealed, setOpponentRevealed] = useState(false);
const [bothRevealed, setBothRevealed] = useState(false);
const [playerARevealed, setPlayerARevealed] = useState(false);
const [playerBRevealed, setPlayerBRevealed] = useState(false);
const [revealTimeLeft, setRevealTimeLeft] = useState<number>(0);
const [outcome, setOutcome] = useState<number>(0);
const [revealed, setRevealed] = useState(false);
const clearMove = selectedMove && secret ? `${selectedMove}-${secret}` : "";
// Check game status on mount
useEffect(() => {
const checkStatus = async () => {
if (!contract) return;
try {
const [br, par, pbr, rtl, out] = await Promise.all([
await contract.methods.bothRevealed().call({ from : account}),
await contract.methods.playerARevealed().call({ from : account}),
await contract.methods.playerBRevealed().call({ from : account}),
await contract.methods.revealTimeLeft().call({ from : account}),
await contract.methods.getLastWinner().call({ from : account}),
]);
const setStateFromGameDetails = () => {
if (!gameDetails) return;
const playerARevealed = Number(gameDetails.playerA.move) !== 0;
const playerBRevealed = Number(gameDetails.playerB.move) !== 0;
console.log("Status:", {
br, par, pbr, rtl, out
});
setBothRevealed(br);
setPlayerARevealed(par);
setPlayerBRevealed(pbr);
setRevealTimeLeft(Number(rtl));
setOutcome(Number(out));
} catch (err: any) {
console.error("Failed to check status:", err);
setSelfRevealed(
(whoAmI === "player1" && playerARevealed) ||
(whoAmI === "player2" && playerBRevealed)
);
setOpponentRevealed(
(whoAmI === "player1" && playerBRevealed) ||
(whoAmI === "player2" && playerARevealed)
);
setBothRevealed(playerARevealed && playerBRevealed);
if(bothRevealed){
if(Number(gameDetails.outcome) === 1 && whoAmI === "player1") setOutcome(1);
else if(Number(gameDetails.outcome) === 2 && whoAmI === "player2") setOutcome(1);
else if(Number(gameDetails.outcome) === 1 && whoAmI === "player2") setOutcome(2);
else if(Number(gameDetails.outcome) === 2 && whoAmI === "player1") setOutcome(2);
else setOutcome(3);
}
};
const interval = setInterval(checkStatus, 3000);
checkStatus();
return () => clearInterval(interval);
}, [contract, account]);
setStateFromGameDetails();
}, [gameDetails, contract, account, whoAmI]);
const handleReveal = async () => {
if (!contract || !web3 || !account || !clearMove) return;
setLoading(true);
setStatus("");
try {
const tx = contract.methods.reveal(clearMove);
const tx = contract.methods.reveal(gameDetails?.returnGameId, clearMove);
const gas = await tx.estimateGas({ from: account });
const result = await (globalThis as any).ethereum.request({
method: "eth_sendTransaction",
@@ -97,10 +97,9 @@ export default function Reveal({
},
],
});
setStatus("Reveal tx sent: " + result);
setRevealed(true);
showSuccessToast("Reveal tx sent: " + result);
} catch (err: any) {
setStatus("Reveal failed: " + err.message);
showErrorToast("Reveal failed: " + err.message);
} finally {
setLoading(false);
}
@@ -109,9 +108,8 @@ export default function Reveal({
const handleGetOutcome = async () => {
if (!contract || !web3 || !account) return;
setLoading(true);
setStatus("");
try {
const tx = contract.methods.getOutcome();
const tx = contract.methods.getOutcome(gameDetails?.returnGameId);
const gas = await tx.estimateGas({ from: account });
const result = await (globalThis as any).ethereum.request({
method: "eth_sendTransaction",
@@ -125,9 +123,10 @@ export default function Reveal({
},
],
});
setStatus("Claim tx sent: " + result);
showSuccessToast("Claim tx sent: " + result);
} catch (err: any) {
setStatus("❌ Claim failed: " + err.message);
console.error(err);
showErrorToast("Claim failed: " + err.message);
} finally {
setLoading(false);
}
@@ -137,156 +136,201 @@ export default function Reveal({
return (
<div className="space-y-6">
{/* Your Move Section */}
<div className="border p-6 rounded-lg bg-gradient-to-br from-slate-50 to-slate-100 dark:from-slate-700 dark:to-slate-800">
<h2 className="font-semibold text-lg mb-4 text-slate-900 dark:text-white">
Your Move
</h2>
{selectedMove ? (
<div className="flex items-center justify-center gap-4">
<div className="flex flex-col items-center">
<span className="text-6xl mb-2">{MOVES[selectedMove].icon}</span>
<span className="font-semibold text-lg">
{MOVES[selectedMove].name}
</span>
</div>
<div className="text-3xl text-slate-400"></div>
<div className="bg-white dark:bg-slate-600 p-4 rounded-lg">
<p className="text-xs text-slate-600 dark:text-slate-300 mb-1">
Clear Move:
</p>
<code className="text-sm font-mono text-slate-700 dark:text-slate-200">
{clearMove}
</code>
{/* Your Move Section - Hidden when both revealed */}
{!bothRevealed && (
<div className="border p-6 rounded-lg bg-gradient-to-br from-slate-50 to-slate-100 dark:from-slate-700 dark:to-slate-800">
<h2 className="font-semibold text-lg mb-4 text-slate-900 dark:text-white">
Your Move
</h2>
{selectedMove ? (
<div className="flex items-center justify-center gap-4">
<div className="flex flex-col items-center">
<span className="text-6xl mb-2">{MOVES[selectedMove].icon}</span>
<span className="font-semibold text-lg">
{MOVES[selectedMove].name}
</span>
</div>
<div className="text-3xl text-slate-400"></div>
<div className="bg-white dark:bg-slate-600 p-4 rounded-lg">
<p className="text-xs text-slate-600 dark:text-slate-300 mb-1">
Clear Move:
</p>
<code className="text-sm font-mono text-slate-700 dark:text-slate-200">
{clearMove}
</code>
</div>
</div>
) : (
<p className="text-center text-slate-600 dark:text-slate-400">
No move selected yet
</p>
)}
</div>
)}
{/* Game Status Section - Hidden when both revealed */}
{!bothRevealed && (
<div className="grid grid-cols-3 gap-4">
<div
className={`p-4 rounded-lg text-center ${
selfRevealed
? "bg-green-50 dark:bg-green-900"
: "bg-slate-100 dark:bg-slate-700"
}`}
>
<p className="text-2xl mb-1">{selfRevealed ? "✅" : "⏳"}</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Me
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{selfRevealed ? "Revealed" : "Waiting"}
</p>
</div>
) : (
<p className="text-center text-slate-600 dark:text-slate-400">
No move selected yet
</p>
)}
</div>
{/* Game Status Section */}
<div className="grid grid-cols-3 gap-4">
<div
className={`p-4 rounded-lg text-center ${
playerARevealed
? "bg-green-50 dark:bg-green-900"
: "bg-slate-100 dark:bg-slate-700"
}`}
>
<p className="text-2xl mb-1">{playerARevealed ? "✅" : "⏳"}</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Player A
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{playerARevealed ? "Revealed" : "Waiting"}
</p>
</div>
<div
className={`p-4 rounded-lg text-center ${
playerBRevealed
? "bg-green-50 dark:bg-green-900"
: "bg-slate-100 dark:bg-slate-700"
}`}
>
<p className="text-2xl mb-1">{playerBRevealed ? "✅" : "⏳"}</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Player B
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{playerBRevealed ? "Revealed" : "Waiting"}
</p>
</div>
<div className="p-4 rounded-lg text-center bg-blue-50 dark:bg-blue-900">
<p className="text-sm font-mono text-slate-600 dark:text-slate-300">
</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Time Left
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{revealTimeLeft > 0 ? `${revealTimeLeft}s` : "Expired"}
</p>
</div>
</div>
{/* Reveal Section */}
<div className="border-2 border-blue-300 dark:border-blue-600 p-6 rounded-lg bg-blue-50 dark:bg-slate-700">
<h2 className="font-semibold text-lg mb-4 text-slate-900 dark:text-white">
Reveal Your Move
</h2>
<p className="text-sm text-slate-600 dark:text-slate-300 mb-4">
Submit your clear move and secret to the blockchain. This proves you
didn't cheat!
</p>
<Button
onClick={handleReveal}
disabled={loading || !account || !contract || !clearMove || revealed}
variant="primary"
className="w-full py-3 text-lg"
>
{loading ? "Submitting..." : revealed ? "✅ Revealed" : "Reveal Move"}
</Button>
</div>
{/* Winner Section - Only show if both revealed */}
{bothRevealed && (
<div
className={`border-2 p-6 rounded-lg text-center ${
outcomeData.color === "green"
? "border-green-400 bg-green-50 dark:bg-green-900 dark:border-green-600"
: outcomeData.color === "red"
? "border-red-400 bg-red-50 dark:bg-red-900 dark:border-red-600"
: outcomeData.color === "yellow"
? "border-yellow-400 bg-yellow-50 dark:bg-yellow-900 dark:border-yellow-600"
: "border-slate-400 bg-slate-100 dark:bg-slate-700 dark:border-slate-600"
}`}
>
<p
className={`text-6xl mb-3 ${
outcomeData.color === "green"
? "text-green-600 dark:text-green-400"
: outcomeData.color === "red"
? "text-red-600 dark:text-red-400"
: outcomeData.color === "yellow"
? "text-yellow-600 dark:text-yellow-400"
: "text-slate-600 dark:text-slate-400"
<div
className={`p-4 rounded-lg text-center ${
opponentRevealed
? "bg-green-50 dark:bg-green-900"
: "bg-slate-100 dark:bg-slate-700"
}`}
>
{outcomeData.emoji}
<p className="text-2xl mb-1">{opponentRevealed ? "✅" : "⏳"}</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Opponent
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{opponentRevealed ? "Revealed" : "Waiting"}
</p>
</div>
<div className="p-4 rounded-lg text-center bg-blue-50 dark:bg-blue-900">
<p className="text-sm font-mono text-slate-600 dark:text-slate-300">
</p>
<p className="text-xs font-semibold text-slate-600 dark:text-slate-300">
Time Left
</p>
<p className="text-xs text-slate-500 dark:text-slate-400 mt-1">
{0}
</p>
</div>
</div>
)}
{/* Reveal Section - Hidden when both revealed */}
{!bothRevealed && (
<div className="border-2 border-blue-300 dark:border-blue-600 p-6 rounded-lg bg-blue-50 dark:bg-slate-700">
<h2 className="font-semibold text-lg mb-4 text-slate-900 dark:text-white">
Reveal Your Move
</h2>
<p className="text-sm text-slate-600 dark:text-slate-300 mb-4">
Submit your clear move and secret to the blockchain. This proves you
didn't cheat!
</p>
<h3
className={`text-2xl font-bold mb-2 ${
outcomeData.color === "green"
? "text-green-700 dark:text-green-300"
: outcomeData.color === "red"
? "text-red-700 dark:text-red-300"
: outcomeData.color === "yellow"
? "text-yellow-700 dark:text-yellow-300"
: "text-slate-700 dark:text-slate-300"
}`}
>
{outcomeData.name}
</h3>
<Button
onClick={handleGetOutcome}
disabled={loading || !account || !contract}
onClick={handleReveal}
disabled={loading || !account || !contract || !clearMove || selfRevealed}
variant="primary"
className="mt-4 w-full py-3 text-lg"
className="w-full py-3 text-lg"
>
{loading ? "Processing..." : "💰 Claim Coins"}
{loading ? "Submitting..." : selfRevealed ? "✅ Revealed" : "Reveal Move"}
</Button>
</div>
)}
{/* Status Messages */}
{!bothRevealed && !revealed && (
<div className="p-4 bg-yellow-50 dark:bg-yellow-900 rounded-lg">
<p className="text-sm text-yellow-800 dark:text-yellow-200">
Waiting for both players to reveal...
</p>
{/* Winner Section - Only show if both revealed */}
{bothRevealed && (
<div className="space-y-4">
{/* Moves Comparison */}
<div className="border-2 border-slate-300 dark:border-slate-600 p-6 rounded-lg bg-slate-50 dark:bg-slate-800">
<h2 className="font-semibold text-lg mb-4 text-slate-900 dark:text-white text-center">
Final Moves
</h2>
<div className="flex items-center justify-center gap-8">
{/* Your Move (always on left) */}
<div className="flex flex-col items-center">
<span className="text-6xl mb-2">
{gameDetails && MOVES[String(whoAmI === "player1" ? gameDetails.playerA.move : gameDetails.playerB.move)]?.icon}
</span>
<span className="font-semibold text-slate-700 dark:text-slate-300">
You
</span>
<span className="text-sm text-slate-500 dark:text-slate-400">
{gameDetails && MOVES[String(whoAmI === "player1" ? gameDetails.playerA.move : gameDetails.playerB.move)]?.name}
</span>
</div>
{/* VS */}
<div className="flex flex-col items-center">
<span className="text-4xl text-slate-400 dark:text-slate-500">
VS
</span>
</div>
{/* Opponent Move (always on right) */}
<div className="flex flex-col items-center">
<span className="text-6xl mb-2">
{gameDetails && MOVES[String(whoAmI === "player1" ? gameDetails.playerB.move : gameDetails.playerA.move)]?.icon}
</span>
<span className="font-semibold text-slate-700 dark:text-slate-300">
Opponent
</span>
<span className="text-sm text-slate-500 dark:text-slate-400">
{gameDetails && MOVES[String(whoAmI === "player1" ? gameDetails.playerB.move : gameDetails.playerA.move)]?.name}
</span>
</div>
</div>
</div>
{/* Outcome Section */}
<div
className={`border-2 p-6 rounded-lg text-center ${
outcomeData.color === "green"
? "border-green-400 bg-green-50 dark:bg-green-900 dark:border-green-600"
: outcomeData.color === "red"
? "border-red-400 bg-red-50 dark:bg-red-900 dark:border-red-600"
: outcomeData.color === "yellow"
? "border-yellow-400 bg-yellow-50 dark:bg-yellow-900 dark:border-yellow-600"
: "border-slate-400 bg-slate-100 dark:bg-slate-700 dark:border-slate-600"
}`}
>
<p
className={`text-6xl mb-3 ${
outcomeData.color === "green"
? "text-green-600 dark:text-green-400"
: outcomeData.color === "red"
? "text-red-600 dark:text-red-400"
: outcomeData.color === "yellow"
? "text-yellow-600 dark:text-yellow-400"
: "text-slate-600 dark:text-slate-400"
}`}
>
{outcomeData.emoji}
</p>
<h3
className={`text-2xl font-bold ${
outcomeData.color === "green"
? "text-green-700 dark:text-green-300"
: outcomeData.color === "red"
? "text-red-700 dark:text-red-300"
: outcomeData.color === "yellow"
? "text-yellow-700 dark:text-yellow-300"
: "text-slate-700 dark:text-slate-300"
}`}
>
{outcomeData.name}
</h3>
{/* Show Claim Coins button only on win or draw and if game is active */}
{(outcome === 1 || outcome === 3) && gameDetails?.isActive && (
<Button
onClick={handleGetOutcome}
disabled={loading || !account || !contract}
variant="primary"
className="mt-4 w-full py-3 text-lg"
>
{loading ? "Processing..." : "💰 Claim Coins"}
</Button>
)}
</div>
</div>
)}
</div>