mirror of
https://github.com/averel10/crypto_clash.git
synced 2026-03-12 19:08:11 +01:00
move state and functions to reveal component
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@@ -19,7 +19,6 @@ export default function Clash() {
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const [registerGameId, setRegisterGameId] = useState<string>("0");
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const [registerBet, setRegisterBet] = useState<string>("");
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const [revealMove, setRevealMove] = useState<string>("");
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// State for read-only contract calls
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const [betMin, setBetMin] = useState<string>("");
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const [activeGameIds, setActiveGameIds] = useState<string>("");
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@@ -31,46 +30,6 @@ export default function Clash() {
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const [pastGame, setPastGame] = useState<any>(null);
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const [pastGamesCount, setPastGamesCount] = useState<string>("");
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const [whoAmI, setWhoAmI] = useState<string>("");
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const [bothRevealed, setBothRevealed] = useState<string>("");
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const [playerARevealed, setPlayerARevealed] = useState<string>("");
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const [playerBRevealed, setPlayerBRevealed] = useState<string>("");
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// Reveal phase read-only handlers
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const handleBothRevealed = async () => {
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if (!contract) return;
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setLoading(true);
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try {
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const res = await contract.methods.bothRevealed().call();
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setBothRevealed(res ? "true" : "false");
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} catch (err: any) {
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setStatus("Failed to fetch bothRevealed: " + err.message);
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} finally {
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setLoading(false);
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}
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};
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const handlePlayerARevealed = async () => {
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if (!contract) return;
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setLoading(true);
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try {
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const res = await contract.methods.playerARevealed().call();
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setPlayerARevealed(res ? "true" : "false");
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} catch (err: any) {
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setStatus("Failed to fetch playerARevealed: " + err.message);
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} finally {
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setLoading(false);
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}
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};
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const handlePlayerBRevealed = async () => {
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if (!contract) return;
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setLoading(true);
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try {
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const res = await contract.methods.playerBRevealed().call();
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setPlayerBRevealed(res ? "true" : "false");
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} catch (err: any) {
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setStatus("Failed to fetch playerBRevealed: " + err.message);
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} finally {
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setLoading(false);
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}
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};
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// Read-only contract function handlers
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const handleGetBetMin = async () => {
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if (!contract || !web3) return;
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@@ -245,33 +204,6 @@ export default function Clash() {
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}
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};
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const handleReveal = async () => {
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if (!contract || !web3 || !account) return;
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setLoading(true);
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setStatus("");
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try {
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const tx = contract.methods.reveal(revealMove);
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const gas = await tx.estimateGas({ from: account });
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const result = await (globalThis as any).ethereum.request({
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method: "eth_sendTransaction",
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params: [
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{
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from: account,
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to: config?.GAME_CONTRACT_ADDRESS,
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data: tx.encodeABI(),
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gas: web3.utils.toHex(gas),
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chainId: web3.utils.toHex(await web3.eth.net.getId()),
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},
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],
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});
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setStatus("Reveal tx sent: " + result);
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} catch (err: any) {
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setStatus("Reveal failed: " + err.message);
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} finally {
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setLoading(false);
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}
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};
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return (
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<div className="flex min-h-screen items-center justify-center bg-gradient-to-br from-blue-50 to-indigo-100 dark:from-slate-900 dark:to-slate-800 font-sans">
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<main className="w-full max-w-3xl mx-auto py-12 px-6">
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@@ -372,18 +304,11 @@ export default function Clash() {
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)}
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{phase === "reveal" && (
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<Reveal
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revealMove={revealMove}
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setRevealMove={setRevealMove}
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handleReveal={handleReveal}
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loading={loading}
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account={account}
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contract={contract}
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bothRevealed={bothRevealed}
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handleBothRevealed={handleBothRevealed}
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playerARevealed={playerARevealed}
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handlePlayerARevealed={handlePlayerARevealed}
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playerBRevealed={playerBRevealed}
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handlePlayerBRevealed={handlePlayerBRevealed}
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config={config}
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web3={web3}
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setStatus={setStatus}
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/>
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)}
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</div>
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