Files
BA_TTS_Annotation_Plattform/src/components/WaveformPlayer.tsx
2026-04-03 10:23:19 +02:00

345 lines
11 KiB
TypeScript

'use client';
import { useEffect, useRef, useState, useCallback } from 'react';
import { useAudio } from './AudioProvider';
interface WaveformPlayerProps {
// Audio source URL (required)
src: string;
// Audio playback options
onPlay?: () => void;
onFullyPlayed?: () => void;
// Display options
showWaveform?: boolean; // defaults to true; if false, shows simple player button
playMode?: 'pause' | 'stop'; // defaults to 'pause'; determines play/pause vs play/stop behavior
}
const BAR_COUNT = 120;
export default function WaveformPlayer({
src,
onPlay,
onFullyPlayed,
showWaveform = true,
playMode = 'pause',
}: WaveformPlayerProps) {
const { currentAudioId, setCurrentAudio, playerCount, registerPlayer, unregisterPlayer } = useAudio();
// Generate unique ID for this player instance
const playerId = useRef(Math.random().toString(36).slice(2)).current;
const isActive = currentAudioId === playerId;
const isOnlyPlayer = playerCount === 1;
const audioRef = useRef<HTMLAudioElement>(null);
const canvasRef = useRef<HTMLCanvasElement>(null);
const rafRef = useRef<number>(0);
const fullyPlayedRef = useRef(false);
const [isPlaying, setIsPlaying] = useState(false);
const [currentTime, setCurrentTime] = useState(0);
const [duration, setDuration] = useState(0);
const [peaks, setPeaks] = useState<number[]>([]);
// Register/unregister player on mount/unmount
useEffect(() => {
registerPlayer(playerId);
return () => {
unregisterPlayer(playerId);
};
}, [playerId, registerPlayer, unregisterPlayer]);
// Stop if another player became active
useEffect(() => {
if (!isActive && isPlaying) {
audioRef.current?.pause();
cancelAnimationFrame(rafRef.current);
setIsPlaying(false);
}
}, [isActive, isPlaying]);
// Reset state when src changes
useEffect(() => {
setPeaks([]);
setCurrentTime(0);
setDuration(0);
fullyPlayedRef.current = false;
if (audioRef.current) {
audioRef.current.pause();
audioRef.current.currentTime = 0;
}
cancelAnimationFrame(rafRef.current);
setIsPlaying(false);
}, [src]);
const tick = useCallback(() => {
const audio = audioRef.current;
if (!audio) return;
setCurrentTime(audio.currentTime);
rafRef.current = requestAnimationFrame(tick);
}, []);
const handlePlay = useCallback(() => {
const audio = audioRef.current;
if (!audio) return;
setCurrentAudio(playerId);
onPlay?.();
// Only reset to start if in stop mode; in pause mode, resume from paused position
if (playMode === 'stop') {
audio.currentTime = 0;
}
audio.play();
setIsPlaying(true);
rafRef.current = requestAnimationFrame(tick);
}, [playerId, onPlay, tick, playMode]);
const handlePause = useCallback(() => {
const audio = audioRef.current;
if (!audio) return;
audio.pause();
setIsPlaying(false);
cancelAnimationFrame(rafRef.current);
}, []);
const handleStop = useCallback(() => {
const audio = audioRef.current;
if (!audio) return;
audio.pause();
audio.currentTime = 0;
setCurrentAudio(null);
setIsPlaying(false);
cancelAnimationFrame(rafRef.current);
}, []);
const handleEnded = useCallback(() => {
setIsPlaying(false);
cancelAnimationFrame(rafRef.current);
if (!fullyPlayedRef.current) {
fullyPlayedRef.current = true;
onFullyPlayed?.();
}
}, [onFullyPlayed]);
const handleKeyDown = useCallback(
(e: KeyboardEvent) => {
if (e.code === 'Space' && isOnlyPlayer) {
e.preventDefault();
if (isPlaying) {
if (playMode === 'stop') {
handleStop();
} else {
handlePause();
}
} else {
handlePlay();
}
}
},
[isOnlyPlayer, isPlaying, playMode, handlePlay, handlePause, handleStop]
);
const handleLoadedMetadata = useCallback(() => {
if (audioRef.current) setDuration(audioRef.current.duration);
}, []);
// Add spacebar listener when only one player exists
useEffect(() => {
if (!isOnlyPlayer) return;
window.addEventListener('keydown', handleKeyDown);
return () => {
window.removeEventListener('keydown', handleKeyDown);
};
}, [isOnlyPlayer, handleKeyDown]);
// Decode audio and generate waveform peaks (only if showWaveform is true)
useEffect(() => {
if (!showWaveform) return;
let cancelled = false;
(async () => {
try {
const res = await fetch(src);
const buf = await res.arrayBuffer();
const actx = new AudioContext();
const decoded = await actx.decodeAudioData(buf);
if (cancelled) return;
const data = decoded.getChannelData(0);
const blockSize = Math.floor(data.length / BAR_COUNT);
const raw: number[] = [];
for (let i = 0; i < BAR_COUNT; i++) {
let sum = 0;
for (let j = 0; j < blockSize; j++) {
sum += Math.abs(data[i * blockSize + j]);
}
raw.push(sum / blockSize);
}
const max = Math.max(...raw, 0.001);
if (!cancelled) setPeaks(raw.map((v) => v / max));
await actx.close();
} catch {
if (!cancelled) setPeaks(Array(BAR_COUNT).fill(0.5));
}
})();
return () => { cancelled = true; };
}, [src, showWaveform]);
// Reset peaks when src changes
useEffect(() => {
setPeaks([]);
}, [src]);
// Draw waveform on canvas whenever peaks or playback position change
useEffect(() => {
if (!showWaveform) return;
const canvas = canvasRef.current;
if (!canvas || peaks.length === 0) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
const { width, height } = canvas;
ctx.clearRect(0, 0, width, height);
const progress = duration > 0 ? Math.min(currentTime / duration, 1) : 0;
const barW = Math.max(1, width / BAR_COUNT - 1);
peaks.forEach((peak, i) => {
const x = (i / BAR_COUNT) * width;
const barH = Math.max(2, peak * height * 0.85);
const y = (height - barH) / 2;
const played = i / BAR_COUNT < progress;
ctx.fillStyle = played ? '#3b82f6' : '#d1d5db';
ctx.beginPath();
ctx.roundRect(x, y, barW, barH, 2);
ctx.fill();
});
}, [peaks, currentTime, duration, showWaveform]);
const fmt = (s: number) => {
const m = Math.floor(s / 60);
const sec = Math.floor(s % 60);
return `${m}:${sec.toString().padStart(2, '0')}`;
};
// Simple player button (no waveform)
if (!showWaveform) {
return (
<div className="flex flex-col gap-1">
<div className="flex items-center gap-2">
<audio
ref={audioRef}
src={src}
onEnded={handleEnded}
/>
<div className="flex items-center gap-1">
<button
onClick={isPlaying ? (playMode === 'stop' ? handleStop : handlePause) : handlePlay}
className={`inline-flex items-center justify-center w-8 h-8 rounded-full transition-colors ${
isPlaying
? 'bg-red-500 hover:bg-red-600 text-white'
: 'bg-blue-500 hover:bg-blue-600 text-white'
}`}
title={`${isPlaying ? (playMode === 'stop' ? 'Stop' : 'Pause') : 'Play'}`}
>
{isPlaying ? (
playMode === 'stop' ? (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<rect x="5" y="5" width="10" height="10" />
</svg>
) : (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<rect x="6" y="4" width="2" height="12" />
<rect x="12" y="4" width="2" height="12" />
</svg>
)
) : (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<path d="M6.3 2.841A1.5 1.5 0 004 4.11v11.78a1.5 1.5 0 002.3 1.269l9.344-5.89a1.5 1.5 0 000-2.538L6.3 2.84z" />
</svg>
)}
</button>
{isOnlyPlayer && (
<div
className="inline-flex items-center justify-center w-5 h-5 rounded-full bg-gray-300 text-gray-700 text-xs font-bold cursor-help"
title="Leertaste zum Abspielen/Pausieren verwenden"
>
?
</div>
)}
</div>
</div>
</div>
);
}
// Waveform player with visualization
return (
<div className="flex flex-col gap-2">
<audio
ref={audioRef}
src={src}
onEnded={handleEnded}
onLoadedMetadata={handleLoadedMetadata}
preload="metadata"
/>
<div className="flex items-center gap-3">
{/* Play / Pause button with optional info icon */}
<div className="flex items-center gap-1">
<button
onClick={isPlaying ? (playMode === 'stop' ? handleStop : handlePause) : handlePlay}
className={`flex-shrink-0 inline-flex items-center justify-center w-9 h-9 rounded-full transition-colors ${
isPlaying
? 'bg-red-500 hover:bg-red-600 text-white'
: 'bg-blue-500 hover:bg-blue-600 text-white'
}`}
title={isPlaying ? (playMode === 'stop' ? 'Stop' : 'Pause') : 'Abspielen'}
>
{isPlaying ? (
playMode === 'stop' ? (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<rect x="5" y="5" width="10" height="10" />
</svg>
) : (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<rect x="5" y="4" width="3" height="12" rx="1" />
<rect x="12" y="4" width="3" height="12" rx="1" />
</svg>
)
) : (
<svg className="w-4 h-4" fill="currentColor" viewBox="0 0 20 20">
<path d="M6.3 2.841A1.5 1.5 0 004 4.11v11.78a1.5 1.5 0 002.3 1.269l9.344-5.89a1.5 1.5 0 000-2.538L6.3 2.84z" />
</svg>
)}
</button>
{isOnlyPlayer && (
<div
className="inline-flex items-center justify-center w-5 h-5 rounded-full bg-gray-300 text-gray-700 text-xs font-bold cursor-help"
title="Leertaste zum Abspielen/Pausieren verwenden"
>
?
</div>
)}
</div>
{/* Waveform canvas - hidden on small screens */}
<canvas
ref={canvasRef}
width={480}
height={48}
className="hidden sm:flex flex-1 rounded"
style={{ imageRendering: 'pixelated' }}
/>
{/* Time display - shown on small screens instead of waveform */}
<div className="sm:hidden text-sm text-gray-500 tabular-nums">
{fmt(currentTime)}/{fmt(duration)}
</div>
{/* Duration - hidden on small screens */}
<span className="hidden sm:flex flex-shrink-0 text-sm text-gray-500 w-10 text-right tabular-nums">
{fmt(duration)}
</span>
</div>
</div>
);
}